Saturday, 2 June 2012

3D Animation

To create and envisage my collages into 3D space, l approached 3D modelling. The program l used to achieve this is a program called "Blender", Blender is a free software tool for 3D modelling and you can download and install it from website at: www.blender.org

I have no prior experience with 3D modelling when l started this but their is allot of helpful tutorials online to get you acquainted with the user-face and terminology. My aim with this medium is to model a representation of my face and create a metamorphosis animation, where my face is changing into the faces of my proxies. This is to reflect on how we consciously choose which aspect of our selves we play and the constant play of surfaces and signs of our identity. It is where the core self remains buried and anonymous through out but with the rising popularity of public information and web user authorization, it is likely that the true-self is exposed bare and we are no longer in the Rheingold days of being hidden in the Net.

Here is a test of the animation:


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